Video Games
I’m too old to play video games. Or so some people say. And FPS games are too violent, are somehow culpable in mass shootings and other senseless acts of violence and should be banned, because hey, thinking is too hard and citing nonsensical metrics to try and validate one’s ignorance is much easier than providing actual real-world data to support one’s statement. Do mass shooters play violent video games? Some undoubtedly do. But that’s not to say that there’s a correlation between the two. And engaging in one certainly does not invariably lead to the other. You might be a regular kingpin on the player stats screen of your favorite multiplayer game, but that certainly wouldn’t make you Rambo in real-life. You’d go down faster than a destitute sex worker. In fact, you’d more than likely drop like a bag of shit in a real battle if you tried going Counter-Strike on the enemy’s ass. There have been half-baked hip-hop albums that would have dropped faster than you.
Putting aside non-issues of moral panic and the like, gaming is expensive, not
only from a consumer perspective, but a development one as well. AAA games are too obsessed with style over
substance – graphics over gameplay, which pushes up hardware demands, meaning
more expensive consoles and PCs for gamers and an ever-increasing demand for
more money in order to make the games.
I’m all for pretty graphics – indeed, I love eye candy, but gameplay is
ultimately king, and frankly, I don’t want to have to fork out for a new
console or graphics card just so I can determine the religious affiliation of
virtual insects. It’s a nice-to-have,
but as the smorgasbord of retro-inspired ‘boomer shooters’ has taught us
anything, is that you can make a visually attractive game without you having to
invest in your own power pole.
In fact, retro shooters are what really should be putting a tinkle in your
gaming winkle. Granted, there’s an awful
lot of borderline shovelware titles in every online gaming marketplace, but
there has been a plethora of various pearlers which rival or even surpass the
multi-million dollar AA and AAA titles in terms of quality gameplay, proving
that many gamers couldn’t give a fat rat’s posterior gastrointestinal orifice
about photorealism, because the retro visual styles of these throwbacks look
great in their own right, and furthermore, further the argument that video
games can indeed be considered works of art in the same light as film or music. Some of them even use 30-year-old game
engines for that extra old-school appeal.
And the biggest thing about it all is that you won’t require an
industrial-grade refrigeration unit just to play the first five minutes of the
game. Remember, consoles and gaming PCs
are expensive, there is a cost-of-living crisis going on worldwide, and like
Simply Red once sang, money is too tight to mention at the moment.
And most modern AAA games are so detailed and so complicated that it is
impractical for the average nerd to get hold of the SDK and make their own mods
without having gone to media design school first. This wasn’t the case in the beginning with
the likes of DOOM, Quake and Duke Nukem 3D, all of which either came with a
level editor, or one was made available to download. Indeed, the ability to mod games is what
makes these glorious boomer shooters possible, and to this day, people are
still making mods for these older games.
Just look at the game Selaco – it uses a heavily modified version of the
original DOOM engine, and it was made by people who like yours truly were
sufficiently geeky enough to open up the associated editing utilities and have
a go. And the quality of these mods has
skyrocketed in the last decade. To begin
with, most user levels were only playable by ten-year-olds, since only a ten-year-old
could find a level that consists of one room with thousands of monsters to be
remotely entertaining. But now they
rival professionally made games in terms of aesthetic and gameplay value. Some of them are even launching careers in
game development, creating jobs in the process, which is good for the economy,
and contrary to the nonsensical invective spouted by do-gooder wowsers and
professional sticks-in-the-mud types, good for society overall. It’s ironic that anti-gaming crusaders want
to ban video games and make them illegal on account of their violent content,
since the law is (ironically) upheld with the potential threat of
state-enforced violence. Get caught with
a banned video game? Get arrested. Refuse arrest because you morally object to
laws which create victimless crimes? Get
clobbered with batons and nightsticks, sent to the worst prison in the country and
cop it up the botty from your sex-deprived cellmate who is built like a
skyscraper and who hasn’t had it since he killed his last cellmate back in 2006. See the irony? The puritans and wowsers certainly don’t!
Comments
Post a Comment